﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WorldView
{
    public class Npc
    {
        public string name;
        public Boolean hasHome = false;
        public float X = 0;
        public float Y = 0;
        public int HomeX = 0;
        public int HomeY = 0;
        public Npc(string Name,float x, float y, bool home, int homeX, int homeY)
        {
            this.name = Name;
            this.X = x;
            this.Y = y;
            this.HomeX = homeX;
            this.HomeY = homeY;
        }
    }
}
